detach: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "$1$2</code>")
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|x1= <code>obj1 [[attachTo]] [player];
|x1= <code>obj1 [[attachTo]] [player];
[[detach]] obj1;</code>
detach obj1;</code>


|mp= Only has to be executed on one client.
|mp= Only has to be executed on one client.

Revision as of 12:32, 12 May 2022

Hover & click on the images for description

Description

Description:
Detaches previously attached with attachTo object.
Multiplayer:
Only has to be executed on one client.
Groups:
Object Manipulation

Syntax

Syntax:
detach object
Parameters:
object: Object -
Return Value:
Nothing

Examples

Example 1:
obj1 attachTo [player]; detach obj1;

Additional Information

See also:
attachedObjects attachedTo attachTo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note