detach: Difference between revisions

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{{Command
{{RV|type=command


| arma2
|game1= arma2
|version1= 1.00


|1.00
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50


|arg= global
|arg= global
Line 11: Line 19:
|gr1= Object Manipulation
|gr1= Object Manipulation


| Detaches previously attached with [[attachTo]] object.
|descr= Detaches previously attached with [[attachTo]] object.
 
| '''detach''' object
 
|p1= object: [[Object]] -


|s1= [[detach]] object


| [[Nothing]]
|p1= object: [[Object]]
 
|r1= [[Nothing]]
|x1= <code>obj1 [[attachTo]] [player];
[[detach]] obj1;</code>


|mp= Only has to be executed on one client. |MPBEHAVIOUR=  
|x1= <sqf>obj1 attachTo [player];
detach obj1;</sqf>


| [[attachedObjects]], [[attachedTo]], [[attachTo]]
|mp= Only has to be executed on one client.


|seealso= [[attachedObjects]] [[attachedTo]] [[attachTo]]
}}
}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 12:51, 26 March 2024

Hover & click on the images for description

Description

Description:
Detaches previously attached with attachTo object.
Multiplayer:
Only has to be executed on one client.
Groups:
Object Manipulation

Syntax

Syntax:
detach object
Parameters:
object: Object
Return Value:
Nothing

Examples

Example 1:
obj1 attachTo [player]; detach obj1;

Additional Information

See also:
attachedObjects attachedTo attachTo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note