detach: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\| *p([0-9]+) *=([^↵]+) -↵" to "|p$1=$2")
 
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|descr= Detaches previously attached with [[attachTo]] object.
|descr= Detaches previously attached with [[attachTo]] object.


|s1= '''detach''' object
|s1= [[detach]] object


|p1= object: [[Object]] -
|p1= object: [[Object]]
|r1= [[Nothing]]


|r1=[[Nothing]]
|x1= <sqf>obj1 attachTo [player];
 
detach obj1;</sqf>
|x1= <code>obj1 [[attachTo]] [player];
[[detach]] obj1;</code>


|mp= Only has to be executed on one client.
|mp= Only has to be executed on one client.


|seealso= [[attachedObjects]], [[attachedTo]], [[attachTo]]
|seealso= [[attachedObjects]] [[attachedTo]] [[attachTo]]
}}
}}

Latest revision as of 12:51, 26 March 2024

Hover & click on the images for description

Description

Description:
Detaches previously attached with attachTo object.
Multiplayer:
Only has to be executed on one client.
Groups:
Object Manipulation

Syntax

Syntax:
detach object
Parameters:
object: Object
Return Value:
Nothing

Examples

Example 1:
obj1 attachTo [player]; detach obj1;

Additional Information

See also:
attachedObjects attachedTo attachTo

Notes

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