detach: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\| *p([0-9]+) *=([^↵]+) -↵" to "|p$1=$2")
 
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Line 23: Line 23:
|s1= [[detach]] object
|s1= [[detach]] object


|p1= object: [[Object]] -
|p1= object: [[Object]]
 
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>obj1 [[attachTo]] [player];
|x1= <sqf>obj1 attachTo [player];
[[detach]] obj1;</code>
detach obj1;</sqf>


|mp= Only has to be executed on one client.
|mp= Only has to be executed on one client.

Latest revision as of 12:51, 26 March 2024

Hover & click on the images for description

Description

Description:
Detaches previously attached with attachTo object.
Multiplayer:
Only has to be executed on one client.
Groups:
Object Manipulation

Syntax

Syntax:
detach object
Parameters:
object: Object
Return Value:
Nothing

Examples

Example 1:
obj1 attachTo [player]; detach obj1;

Additional Information

See also:
attachedObjects attachedTo attachTo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note