Difference between revisions of "displayRemoveEventHandler"

From Bohemia Interactive Community
Jump to navigation Jump to search
(Note edited. No need for sarcasm. This is community wiki, you don't like something you change it.)
m (fixed example (Command returns nothing) and formatted note)
(10 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Command|= Comments
+
{{Command|Comments=
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
| arma2 |= Game name
+
| arma2 |Game name=
  
|1.00|= Game version
+
|1.00|Game version=
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
| Remove a given event handler from the given display. |= Description
+
| Remove a given event handler from the given display. |DESCRIPTION=
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
| display '''displayRemoveEventHandler''' [handler name,id] |= Syntax
+
| display '''displayRemoveEventHandler''' [handler name,id] |SYNTAX=
  
|p1= display: [[Display]] |= PARAMETER1
+
|p1= display: [[Display]] |PARAMETER1=  
  
|p2= [handler name,id]: [[Array]] |= PARAMETER2
+
|p2= [handler name,id]: [[Array]] |PARAMETER2=  
  
|p3= |= PARAMETER3
+
|p3= |PARAMETER3=  
  
| Nothing |= RETURNVALUE
+
| Nothing |RETURNVALUE=  
  
  
|x1= <code>(example)</code>|= EXAMPLE1
+
|x1= <code>[[findDisplay]] 46 [[displayRemoveEventHandler]] ["keyDown",5];</code>|EXAMPLE1=  
  
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
| [[disableSerialization]], [[Display]], [[displayAddEventHandler]], [[displayRemoveAllEventHandlers]] |= SEEALSO
+
| [[disableSerialization]], [[Display]], [[displayAddEventHandler]], [[displayRemoveAllEventHandlers]] |SEEALSO=  
  
|  |= MPBEHAVIOUR
+
|  |MPBEHAVIOUR=  
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
 
}}
 
}}
Line 39: Line 39:
  
 
<h3 style='display:none'>Bottom Section</h3>
 
<h3 style='display:none'>Bottom Section</h3>
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
+
 
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
+
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
+
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
 
[[Category:Command_Group:_GUI_Control|{{uc:{{PAGENAME}}}}]]
 
[[Category:Command_Group:_GUI_Control|{{uc:{{PAGENAME}}}}]]
Line 52: Line 52:
 
<dd class="note">
 
<dd class="note">
 
If you for example used this code to add the eventHandler:
 
If you for example used this code to add the eventHandler:
<code>_myEH = (findDisplay 46) displayAddEventHandler ["KeyDown", "hint str _this"];</code>
+
<code>_myEH = [[findDisplay]] 46 [[displayAddEventHandler]] ["KeyDown", "[[hint]] [[str]] [[_this]]"];</code>
 
Then this would be the correct code to remove that eventHandler again:
 
Then this would be the correct code to remove that eventHandler again:
<code>(findDisplay 46) displayRemoveEventHandler ["KeyDown", _myEH];</code>
+
<code>[[findDisplay]] 46 [[displayRemoveEventHandler]] ["KeyDown", _myEH];</code>
 
</dd>
 
</dd>
 
</dl>
 
</dl>
 
<!-- DISCONTINUE Notes -->
 
<!-- DISCONTINUE Notes -->

Revision as of 14:30, 8 April 2020

Introduced with Arma 2 version 1.001.00
Hover & click on the images for descriptions

Description

Description:
Remove a given event handler from the given display.

Syntax

Syntax:
display displayRemoveEventHandler [handler name,id]
Parameters:
display: Display
[handler name,id]: Array
Return Value:
Nothing

Examples

Example 1:
findDisplay 46 displayRemoveEventHandler ["keyDown",5];

Additional Information

See also:
disableSerializationDisplaydisplayAddEventHandlerdisplayRemoveAllEventHandlers

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

Bottom Section

Posted on April 19, 2015 - 21:25 (UTC)
IT07
If you for example used this code to add the eventHandler: _myEH = findDisplay 46 displayAddEventHandler ["KeyDown", "hint str _this"]; Then this would be the correct code to remove that eventHandler again: findDisplay 46 displayRemoveEventHandler ["KeyDown", _myEH];