displayRemoveEventHandler: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "(\| * )+\}\}" to "}}")
m (Text replacement - " {3,}\|" to " |")
Line 19: Line 19:


| Nothing
| Nothing


|x1= <code>[[findDisplay]] 46 [[displayRemoveEventHandler]] ["keyDown",5];</code>
|x1= <code>[[findDisplay]] 46 [[displayRemoveEventHandler]] ["keyDown",5];</code>


| [[disableSerialization]], [[Display]], [[displayAddEventHandler]], [[displayRemoveAllEventHandlers]]
| [[disableSerialization]], [[Display]], [[displayAddEventHandler]], [[displayRemoveAllEventHandlers]]

Revision as of 18:23, 18 January 2021

Hover & click on the images for description

Description

Description:
Remove a given event handler from the given display.
Groups:
GUI Control - Event HandlersEvent Handlers

Syntax

Syntax:
display displayRemoveEventHandler [handler name,id]
Parameters:
display: Display
[handler name,id]: Array
Return Value:
Nothing

Examples

Example 1:
findDisplay 46 displayRemoveEventHandler ["keyDown",5];

Additional Information

See also:
disableSerializationDisplaydisplayAddEventHandlerdisplayRemoveAllEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on April 19, 2015 - 21:25 (UTC)
IT07
If you for example used this code to add the eventHandler: _myEH = findDisplay 46 displayAddEventHandler ["KeyDown", "hint str _this"]; Then this would be the correct code to remove that eventHandler again: findDisplay 46 displayRemoveEventHandler ["KeyDown", _myEH];