displayRemoveEventHandler: Difference between revisions

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{{RV|type=command
{{RV|type=command


| arma2
|game1= arma2


|1.00
|version1= 1.00
 
|game2= arma2oa
 
|version2= 1.51
 
|game3= tkoh
 
|version3= 1.00
 
|game4= arma3
 
|version4= 0.50


|gr1= GUI Control - Event Handlers
|gr1= GUI Control - Event Handlers
|gr2= Event Handlers
|gr2= Event Handlers


| Remove a given event handler from the given display.
|descr= Remove a given event handler from the given display.


| display '''displayRemoveEventHandler''' [handler name,id]
|s1= display '''displayRemoveEventHandler''' [handlerType, id]


|p1= display: [[Display]]
|p1= display: [[Display]]


|p2= [handler name,id]: [[Array]]
|p2= handlerType: [[String]] - Type of the event handler
 
|p3= id: [[Number]] - Index of the event handler


| Nothing
|r1= Nothing


|x1= <code>[[findDisplay]] 46 [[displayRemoveEventHandler]] ["keyDown",5];</code>
|x1= <code>[[findDisplay]] 46 [[displayRemoveEventHandler]] ["keyDown",5];</code>
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}}
}}


{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]


<!-- CONTINUE Notes -->
<!-- CONTINUE Notes -->

Revision as of 16:17, 26 March 2021

Hover & click on the images for description

Description

Description:
Remove a given event handler from the given display.
Groups:
GUI Control - Event HandlersEvent Handlers

Syntax

Syntax:
display displayRemoveEventHandler [handlerType, id]
Parameters:
display: Display
handlerType: String - Type of the event handler
id: Number - Index of the event handler
Return Value:
Nothing

Examples

Example 1:
findDisplay 46 displayRemoveEventHandler ["keyDown",5];

Additional Information

See also:
disableSerializationDisplaydisplayAddEventHandlerdisplayRemoveAllEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on April 19, 2015 - 21:25 (UTC)
IT07
If you for example used this code to add the eventHandler: _myEH = findDisplay 46 displayAddEventHandler ["KeyDown", "hint str _this"]; Then this would be the correct code to remove that eventHandler again: findDisplay 46 displayRemoveEventHandler ["KeyDown", _myEH];