doWatch: Difference between revisions

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|eff= global |Multiplayer Effects=
|eff= global |Multiplayer Effects=
|gr1= Unit Control |GROUP1=
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Revision as of 22:11, 22 September 2020

Hover & click on the images for description

Description

Description:
Order the given unit(s) to watch the given position or target (without radio messages). Use objNull as the target to order a unit to stop watching a position/target.
Groups:
Unit Control

Syntax

Syntax:
unit(s) doWatch position
Parameters:
unit(s): Object or Array
position: Array - format Position
Return Value:
Nothing

Alternative Syntax

Syntax:
unit(s) doWatch target
Parameters:
unit(s): Object or Array
target: Object
Return Value:
Nothing

Examples

Example 1:
_soldierOne doWatch markerPos "MarkerMoveOne" The unit named "soldierOne" will watch the position where the marker "MarkerMoveOne" is placed.
Example 2:
_soldierOne doWatch _eastSoldier The unit named "soldierOne" will watch the unit named "eastSoldier".

Additional Information

See also:
commandWatchlookAtglanceAt

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on April 18, 2015 - 07:50 (UTC)
Waffle SS.
Also controls where a vehicle gunner aims.