Difference between revisions of "drawRectangle"

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| Draws a rectangle on the map. |= Description
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| Draws a rectangle on the map. |DESCRIPTION=
 
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| map '''drawRectangle''' [c, a, b, angle, color, fill] |= Syntax
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| map '''drawRectangle''' [c, a, b, angle, color, fill] |SYNTAX=
  
|p1= map: [[Control]] |= Parameter 1
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|p1= map: [[Control]] |PARAMETER1=
  
 
|p2= [c, a, b, angle, color, fill]: [[Array]]
 
|p2= [c, a, b, angle, color, fill]: [[Array]]
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| [[Nothing]]
 
| [[Nothing]]
  
<br><br>[[Image:drawRectangle.jpg|250px]]|= Return value
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<br><br>[[Image:drawRectangle.jpg|250px]]|RETURNVALUE=  
 
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[0,0,1,1],
 
[0,0,1,1],
 
""
 
""
];</code>|= Example 1
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];</code>|EXAMPLE1=
  
 
|x2= <code>_ctrl [[drawRectangle]] [
 
|x2= <code>_ctrl [[drawRectangle]] [
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[1,1,1,1],
 
[1,1,1,1],
 
"#(rgb,8,8,3)color(1,0,0,1)"
 
"#(rgb,8,8,3)color(1,0,0,1)"
];</code>|= Example 1
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];</code>|EXAMPLE1=
  
| [[drawArrow]], [[drawEllipse]], [[drawIcon]], [[drawLine]], [[drawPolygon]], [[drawTriangle]] |= See also
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| [[drawArrow]], [[drawEllipse]], [[drawIcon]], [[drawLine]], [[drawPolygon]], [[drawTriangle]] |SEEALSO=
  
 
}}
 
}}

Latest revision as of 15:38, 7 April 2019

Introduced with Armed Assault version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Draws a rectangle on the map.

Syntax

Syntax:
map drawRectangle [c, a, b, angle, color, fill]
Parameters:
map: Control
[c, a, b, angle, color, fill]: Array
c: Array or Object - center of rectangle in format: Position2D, Position3D or Object
a: Number - 1/2 width of rectangle (in meters)
b: Number - 1/2 height of rectangle (in meters)
angle: Number - angle of rotation
color: Array - line color in format: [r,g,b,a]
fill: String - fill texture file or Procedural_Textures. Note that the file texture will not rotate with rectangle, use drawIcon for that. If fill texture is not empty, set line color to white [1,1,1,1]
Return Value:
Nothing

drawRectangle.jpg

Examples

Example 1:
_ctrl drawRectangle [ getPos player, 20, 20, getDir player, [0,0,1,1], "" ];
Example 2:
_ctrl drawRectangle [ player, 10, 20, getDir player, [1,1,1,1], "#(rgb,8,8,3)color(1,0,0,1)" ];

Additional Information

Multiplayer:
-
See also:
drawArrowdrawEllipsedrawIcondrawLinedrawPolygondrawTriangle

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on March 22, 2014
Waffle SS.
Map example: (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw",{ (_this select 0) drawRectangle [ getPos player, 20, 20, getDir player, [0,0,1,1], "" ]; }];
Be careful when using this command. Unlike map markers, the draw commands can decrease your framerate.

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