getFriend: Difference between revisions

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(see also)
m (template:command argument fix)
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| side1 '''getFriend''' side2 |= Syntax
| side1 '''getFriend''' side2 |= Syntax


|p1= side1: [[Side]] |= PARAMETER1
|p1= side1: [[Side]] |PARAMETER1=  


|p2= side2: [[Side]] |= PARAMETER2
|p2= side2: [[Side]] |PARAMETER2=  


|p3= |= PARAMETER3
|p3= |PARAMETER3=  


| [[Number]] - Decimal value between 0.0 to 1.0 |= RETURNVALUE
| [[Number]] - Decimal value between 0.0 to 1.0 |RETURNVALUE=  




|x1= <code>value <nowiki>=</nowiki> [[west]] [[getFriend]] [[east]];</code>|= EXAMPLE1
|x1= <code>value <nowiki>=</nowiki> [[west]] [[getFriend]] [[east]];</code>|EXAMPLE1=  


|x2= <code>_isEnemy <nowiki>=</nowiki> [[side]] _killer [[getFriend]] [[side]] _victim < 0.6;</code>|= EXAMPLE2
|x2= <code>_isEnemy <nowiki>=</nowiki> [[side]] _killer [[getFriend]] [[side]] _victim < 0.6;</code>|EXAMPLE2=  


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| [[setFriend]], [[BIS_fnc_sideIsFriendly]], [[BIS_fnc_sideIsEnemy]], [[Side relations]] |= SEEALSO
| [[setFriend]], [[BIS_fnc_sideIsFriendly]], [[BIS_fnc_sideIsEnemy]], [[Side relations]] |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
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}}
}}

Revision as of 11:31, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns if sides are friendly or hostile. For a value smaller than 0.6 it results in being enemy, otherwise it's friendly. See also Side relations.
Groups:
Uncategorised

Syntax

Syntax:
side1 getFriend side2
Parameters:
side1: Side
side2: Side
Return Value:
Number - Decimal value between 0.0 to 1.0

Examples

Example 1:
value = west getFriend east;
Example 2:
_isEnemy = side _killer getFriend side _victim < 0.6;

Additional Information

See also:
setFriendBIS_fnc_sideIsFriendlyBIS_fnc_sideIsEnemySide relations

Notes

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Notes

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