getFriend: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
m (template:command argument fix)
Line 7: Line 7:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Returns if sides are friendly or hostile. For a value smaller than 0.6 it results in being enemy, otherwise it's friendly. See also [[Side relations]].|= Description
| Returns if sides are friendly or hostile. For a value smaller than 0.6 it results in being enemy, otherwise it's friendly. See also [[Side relations]].|DESCRIPTION=
____________________________________________________________________________________________
____________________________________________________________________________________________


| side1 '''getFriend''' side2 |= Syntax
| side1 '''getFriend''' side2 |SYNTAX=


|p1= side1: [[Side]] |PARAMETER1=  
|p1= side1: [[Side]] |PARAMETER1=  

Revision as of 15:40, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns if sides are friendly or hostile. For a value smaller than 0.6 it results in being enemy, otherwise it's friendly. See also Side relations.
Groups:
Uncategorised

Syntax

Syntax:
side1 getFriend side2
Parameters:
side1: Side
side2: Side
Return Value:
Number - Decimal value between 0.0 to 1.0

Examples

Example 1:
value = west getFriend east;
Example 2:
_isEnemy = side _killer getFriend side _victim < 0.6;

Additional Information

See also:
setFriendBIS_fnc_sideIsFriendlyBIS_fnc_sideIsEnemySide relations

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section