getMissionConfigValue: Difference between revisions

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Revision as of 09:20, 22 February 2016

Hover & click on the images for description

Description

Description:
Returns value of given scenario attribute from the 1st tier. The attribute can be defined on multiple places, the commands checks them in the following order:
  1. External Description.ext file
  2. Eden Editor scenario attribute
So if attribute exists in both places, attribute from description.ext is used. Previously, scenario attributes were extracted from Description.ext using missionConfigFile. That still works, but it ignores attributes set directly in the editor and it should not be used anymore.
Groups:
Uncategorised

Syntax

Syntax:
getMissionConfigValue attribute
Parameters:
attribute: String - attribute name
Return Value:
Number, String or Array, depending on the attribute value type. Nil when the attribute is undefined.

Alternative Syntax

Syntax:
getMissionConfigValue [attribute, defaultValue]
Parameters:
attribute: String - attribute name
defaultValue: Any - value used when the attribute is undefined
Return Value:
Number, String or Array, depending on the attribute value type. Default value when the attribute is undefined.

Examples

Example 1:
_respawnDelay = getMissionConfigValue ["respawnDelay",0] Returns respawn delay value. Replaces the previous approach which would scan only the external Description.ext file, but ignore the value set in the Eden Editor: _respawnDelay = getNumber (missionConfigFile >> "respawnDelay"); // Old approach

Additional Information

See also:
getMissionConfig missionConfigFile

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes


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