Difference between revisions of "getObjectDLC"

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m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}")
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
 
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{{Command|Comments=
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{{RV|type=command
____________________________________________________________________________________________
 
  
| arma3 |Game name=
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| arma3
|1.36|Game version=
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|1.36
|gr1= DLC |GROUP1=
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|gr1= DLC
|arg= global|Multiplayer Arguments=
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|arg= global
____________________________________________________________________________________________
 
  
| Returns appID of the DLC the object belongs to or [[nil]] if object is vanilla. |DESCRIPTION=
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| Returns appID of the DLC the object belongs to or [[nil]] if object is vanilla.
____________________________________________________________________________________________
 
  
| '''getObjectDLC''' obj |SYNTAX=
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| '''getObjectDLC''' obj
  
|p1=  obj: [[Object]] |=
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|p1=  obj: [[Object]]
 
 
| [[Number]] (or [[Nothing]] if vanilla item) |RETURNVALUE=
 
  
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| [[Number]] (or [[Nothing]] if vanilla item)
  
 
|x1= <code>_appID = [[getObjectDLC]] [[cursorTarget]];
 
|x1= <code>_appID = [[getObjectDLC]] [[cursorTarget]];
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} [[else]] {
 
} [[else]] {
 
[[hint]] "This object is vanilla";
 
[[hint]] "This object is vanilla";
};</code>|EXAMPLE1=
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};</code>
  
 
|x2= <code>_akm = [[createSimpleObject]] ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",[[getPosASL]] [[player]]];
 
|x2= <code>_akm = [[createSimpleObject]] ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",[[getPosASL]] [[player]]];
[[getObjectDLC]] _akm; {{cc|395180}}</code>|EXAMPLE2=
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[[getObjectDLC]] _akm; {{cc|395180}}</code>
 
 
____________________________________________________________________________________________
 
 
 
| [[getDLCs]], [[getPersonUsedDLCs]], [[getMissionDLCs]], [[getDLCAssetsUsageByName]], [[getDLCAssetsUsage]], [[getAssetDLCInfo]] |SEEALSO=
 
  
| |MPBEHAVIOUR=  
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|seealso= [[getDLCs]], [[getPersonUsedDLCs]], [[getMissionDLCs]], [[getDLCAssetsUsageByName]], [[getDLCAssetsUsage]], [[getAssetDLCInfo]]
____________________________________________________________________________________________
 
 
}}
 
}}
 
<h3 style='display:none'>Notes</h3>
 
<dl class='command_description'>
 
<!-- Note Section BEGIN -->
 
 
<!-- Note Section END -->
 
</dl>
 
 
<h3 style='display:none'>Bottom Section</h3>
 
{{GameCategory|arma3|New Scripting Commands}}
 
{{GameCategory|arma3|Scripting Commands}}
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
 

Latest revision as of 00:46, 17 February 2021

Hover & click on the images for descriptions

Description

Description:
Returns appID of the DLC the object belongs to or nil if object is vanilla.

Syntax

Syntax:
getObjectDLC obj
Parameters:
obj: Object
Return Value:
Number (or Nothing if vanilla item)

Examples

Example 1:
_appID = getObjectDLC cursorTarget; if (!isNil "_appID") then { hint format ["This object belongs to DLC with id: %1", _appID]; } else { hint "This object is vanilla"; };
Example 2:
_akm = createSimpleObject ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",getPosASL player]; getObjectDLC _akm; // 395180

Additional Information

See also:
getDLCsgetPersonUsedDLCsgetMissionDLCsgetDLCAssetsUsageByNamegetDLCAssetsUsagegetAssetDLCInfo
Groups:
DLC

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note