getObjectType: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ")
Line 14: Line 14:
* 32 - LandDecal - Land decal
* 32 - LandDecal - Land decal


|s1= '''getObjectType''' object
|s1= [[getObjectType]] object


|p1= object: [[Object]]
|p1= object: [[Object]]

Revision as of 18:07, 20 June 2021

Hover & click on the images for description

Description

Description:
Returns object type as a number:
  • 1 - Primary - Normal object placed in Visitor, part of landscape
  • 2 - Network - Road placed in Visitor, part of landscape
  • 4 - Temporary - Temporary object (like tracks)
  • 8 - TypeVehicle - Some entity added by game
  • 16 - TypeTempVehicle - Temporary entity
  • 32 - LandDecal - Land decal
Groups:
Object Manipulation

Syntax

Syntax:
getObjectType object
Parameters:
object: Object
Return Value:
Number - Object type

Examples

Example 1:
_objType = getObjectType player;
Example 2:
_objType = getObjectType cursorObject;

Additional Information

See also:
getObjectFOVcursorObjectcursorTargetcreateSimpleObjectallMissionObjectssetObjectViewDistancegetObjectViewDistanceobjectParentobject

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note