getPosASLVisual: Difference between revisions

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m (global args)
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{{Command|= Comments
{{RV|type=command
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| arma3 |= Game name
|game1= arma3
|1.32|= Game version
|version1= 1.32
|arg= global|= Arguments in MP
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| Returns an object's rendered [[PositionASL|3D position ASL]] (z value above sea level) in render time scope. Alias of [[visiblePositionASL]]. |= Description
|arg= global
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|'''getPosASLVisual''' object |= Syntax
|gr1= Object Manipulation
|gr2= Render Time Scope


|descr= Returns an object's rendered [[Position#PositionASL|ASL position]] (z value above sea level) in render time scope.


|p1= object: [[Object]]: - name of the object |= Parameter 1
|alias= [[visiblePositionASL]]


| [[Array]] - format [[PositionASL]] |= Return value
|s1= [[getPosASLVisual]] object


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|p1= object: [[Object]] - name of the object
 
|x1= <code>_playerRenderedPosASL = [[getPosASLVisual]] [[player]];</code> |= Example 1
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| [[getPosVisual]], [[getPosATLVisual]], [[visiblePositionASL]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]] |= See also
|r1= [[Array]] format [[Position#PositionASL|PositionASL]]


|x1= <sqf>private _playerRenderedPosASL = getPosASLVisual player;</sqf>
|seealso= [[getPosVisual]] [[getPosATLVisual]] [[getPosWorldVisual]] [[visiblePositionASL]] [[visiblePosition]] [[position]] [[getPos]] [[getPosATL]] [[getPosASL]] [[getPosASLW]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
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<h3 style="display:none">Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Render Time Scope Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns an object's rendered ASL position (z value above sea level) in render time scope.
Alias:
visiblePositionASL
Groups:
Object ManipulationRender Time Scope

Syntax

Syntax:
getPosASLVisual object
Parameters:
object: Object - name of the object
Return Value:
Array format PositionASL

Examples

Example 1:
private _playerRenderedPosASL = getPosASLVisual player;

Additional Information

See also:
getPosVisual getPosATLVisual getPosWorldVisual visiblePositionASL visiblePosition position getPos getPosATL getPosASL getPosASLW

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note