Difference between revisions of "getPosATLVisual"
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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− | {{ | + | {{RV|type=command |
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− | | arma3 | | + | |game1= arma3 |
− | + | |version1= 1.32 | |
− | |arg= global | + | |arg= global |
− | |gr1= Object Manipulation | + | |gr1= Object Manipulation |
− | |gr2= Render Time Scope | + | |gr2= Render Time Scope |
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− | | Returns an object's rendered [[PositionATL| | + | |descr= Returns an object's rendered [[Position#PositionATL|ATL position]] (z value above ground) in render time scope. |
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− | | | + | |s1= [[getPosATLVisual]] object |
+ | |p1= object: [[Object]] | ||
− | | | + | |r1= [[Array]] format [[Position#PositionATL|PositionATL]] |
− | + | |x1= <sqf>_playerRenderedPosATL = getPosATLVisual player;</sqf> | |
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− | |x1= < | ||
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+ | |seealso= [[getPosVisual]] [[getPosASLVisual]] [[getPosWorldVisual]] [[visiblePositionASL]] [[visiblePosition]] [[position]] [[getPos]] [[getPosATL]] [[getPosASL]] [[getPosASLW]] | ||
}} | }} | ||
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Latest revision as of 10:23, 13 May 2022
Description
- Description:
- Returns an object's rendered ATL position (z value above ground) in render time scope.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- getPosATLVisual object
- Parameters:
- object: Object
- Return Value:
- Array format PositionATL
Examples
- Example 1:
Additional Information
- See also:
- getPosVisual getPosASLVisual getPosWorldVisual visiblePositionASL visiblePosition position getPos getPosATL getPosASL getPosASLW
Notes
-
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