getPosWorldVisual: Difference between revisions

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|p1= object: [[Object]]
|p1= object: [[Object]]


|r1= [[Array]] - format [[Position#PositionASL|PositionASL]]  '''the model centre'''<nowiki/>'s position (see [[getPosWorld]]) in render scope
|r1= [[Array]] format [[Position#PositionASL|PositionASL]]  - '''the model centre'''<nowiki/>'s position (see [[getPosWorld]]) in render scope


|x1= <sqf>_obj setPosWorld getPosWorldVisual _obj;</sqf>
|x1= <sqf>_obj setPosWorld getPosWorldVisual _obj;</sqf>

Latest revision as of 22:29, 28 September 2023

Hover & click on the images for description

Description

Description:
Returns the provided object's, model centre position in render version in format PositionASL, rather than transformed boundingCenter or LandContact vertices.
Groups:
Object ManipulationRender Time Scope

Syntax

Syntax:
getPosWorldVisual object
Parameters:
object: Object
Return Value:
Array format PositionASL - the model centre's position (see getPosWorld) in render scope

Examples

Example 1:
_obj setPosWorld getPosWorldVisual _obj;
Example 2:
_groundObj modelToWorldVisualWorld [0,0,0] isEqualTo getPosWorldVisual _groundObj; // true
Example 3:
private _waveHeight = ((boat modelToWorldVisual [0,0,0]) vectorDiff getPosWorldVisual boat) select 2;

Additional Information

See also:
getPosWorld setPosWorld visiblePosition getPosATLVisual getPosASLVisual visiblePositionASL modelToWorldVisual modelToWorldVisualWorld

Notes

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