Difference between revisions of "getRepairCargo"

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If the vehicle is unable to carry that type of cargo, the returned value is [[Number#Number_Type|negative infinity]] (-1.#INF), which evaluates as neither greater than, less than, nor equal to 0.<br/>
 
If the vehicle is unable to carry that type of cargo, the returned value is [[Number#Number_Type|negative infinity]] (-1.#INF), which evaluates as neither greater than, less than, nor equal to 0.<br/>
If the vehicle is not [[alive]], the returned value is always [[nil]].
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If the vehicle is not [[alive]], it always returns [[Nothing]].
 
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Revision as of 18:45, 22 December 2014

Hover & click on the images for description

Description

Description:
Returns the amount of repair resources from empty (0) to full (1) in the cargo space of a repair vehicle.
Groups:
Uncategorised

Syntax

Syntax:
getRepairCargo vehicle
Parameters:
vehicle: Object
Return Value:
Number

Examples

Example 1:
value = getRepairCargo vehicleName;

Additional Information

See also:
setRepairCargogetAmmoCargogetFuelCargo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on December 22, 2014 - 17:17 (UTC)
AgentRevolution
If the vehicle is unable to carry that type of cargo, the returned value is negative infinity (-1.#INF), which evaluates as neither greater than, less than, nor equal to 0.
If the vehicle is not alive, it always returns Nothing.