getSpeed: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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*"FAST"
*"FAST"


|s1= object '''getSpeed''' speedMode
|s1= object [[getSpeed]] speedMode


|p1= object: [[Object]]
|p1= object: [[Object]]
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|p2= speedMode: [[String]]
|p2= speedMode: [[String]]


|r1=[[Number]] (m/s)
|r1= [[Number]] - m/s


|x1= <code>_spd = [[player]] [[getSpeed]] "FAST";</code>
|x1= <sqf>_spd = player getSpeed "FAST";</sqf>


|seealso= [[forceWalk]], [[isWalking]], [[forceSpeed]], [[isForcedWalk]]
|seealso= [[forceWalk]] [[isWalking]] [[forceSpeed]] [[isForcedWalk]]
}}
}}

Latest revision as of 11:45, 28 September 2023

Hover & click on the images for description

Description

Description:
Get the speed for the given speed mode. SpeedMode can be:
  • "AUTO"
  • "SLOW"
  • "NORMAL"
  • "FAST"
Groups:
Object Manipulation

Syntax

Syntax:
object getSpeed speedMode
Parameters:
object: Object
speedMode: String
Return Value:
Number - m/s

Examples

Example 1:
_spd = player getSpeed "FAST";

Additional Information

See also:
forceWalk isWalking forceSpeed isForcedWalk

Notes

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