glanceAt: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "<code>([a-zA-Z0-9_]+) +\[\[([a-zA-Z0-9_]+)\]\] +([a-zA-Z0-9_]+);?<\/code>" to "<sqf>$1 $2 $3;</sqf>")
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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>_someSoldier [[glanceAt]] _otherSoldier</code>
|x1= <sqf>_someSoldier glanceAt _otherSoldier;</sqf>
|x2= <code>[_someSoldier, _otherSoldier] [[glanceAt]] [[markerPos]] "markerOne"</code>
|x2= <code>[_someSoldier, _otherSoldier] [[glanceAt]] [[markerPos]] "markerOne"</code>


|seealso= [[lookAt]] [[commandWatch]] [[doWatch]]
|seealso= [[lookAt]] [[commandWatch]] [[doWatch]]
}}
}}

Revision as of 14:25, 5 May 2022

Hover & click on the images for description

Description

Description:
Control what the unit(s) is/are glancing at (target or Position). If target is used, it will get revealed fully. How frequently the unit(s) is/are glancing there depends on behaviour.
Groups:
Unit Control

Syntax

Syntax:
unit(s) glanceAt position
Parameters:
unit(s): Object or Array
position: Object or Array
Return Value:
Nothing

Examples

Example 1:
_someSoldier glanceAt _otherSoldier;
Example 2:
[_someSoldier, _otherSoldier] glanceAt markerPos "markerOne"

Additional Information

See also:
lookAt commandWatch doWatch

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note