handsHit: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| ofp |Game name=
| ofp


|1.00|Game version=
|1.00


|arg= global |Multiplayer Arguments=
|arg= global


|gr1= Object Manipulation |GROUP1=
|gr1= Object Manipulation


| Checks if a soldier's hands are hit, which results in inaccurate aiming. |DESCRIPTION=
| Checks if a soldier's hands are hit, which results in inaccurate aiming.


| [[Number]] <nowiki>=</nowiki> '''handsHit''' unitName |SYNTAX=
| [[Number]] <nowiki>=</nowiki> '''handsHit''' unitName


|p1= unitName: [[Object]] |PARAMETER1=
|p1= unitName: [[Object]]


| [[Number]] -   
| [[Number]] -   
If the hands aren't damaged, the returned value is 0. If the hands are hit or the unit is dead, the returned value is 1. |RETURNVALUE=
If the hands aren't damaged, the returned value is 0. If the hands are hit or the unit is dead, the returned value is 1.
   
   
|x1= <code>? (handsHit [[player]] <nowiki>==</nowiki> 1) : [[player]] [[globalChat]] "Ouch! Don't shoot at my hands dammit!"</code> |EXAMPLE1=
|x1= <code>? (handsHit [[player]] <nowiki>==</nowiki> 1) : [[player]] [[globalChat]] "Ouch! Don't shoot at my hands dammit!"</code>




| [[damage]] |SEEALSO=
| [[damage]]


}}
}}

Revision as of 01:39, 18 January 2021

Hover & click on the images for description

Description

Description:
Checks if a soldier's hands are hit, which results in inaccurate aiming.
Groups:
Object Manipulation

Syntax

Syntax:
Number = handsHit unitName
Parameters:
unitName: Object
Return Value:
Number - If the hands aren't damaged, the returned value is 0. If the hands are hit or the unit is dead, the returned value is 1.

Examples

Example 1:
? (handsHit player == 1) : player globalChat "Ouch! Don't shoot at my hands dammit!"

Additional Information

See also:
damage

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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