handsHit: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ")
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|descr= Checks if a soldier's hands are hit, which results in inaccurate aiming.
|descr= Checks if a soldier's hands are hit, which results in inaccurate aiming.


|s1= '''handsHit''' unitName
|s1= [[handsHit]] unitName


|p1= unitName: [[Object]]
|p1= unitName: [[Object]]

Revision as of 18:04, 20 June 2021

Hover & click on the images for description

Description

Description:
Checks if a soldier's hands are hit, which results in inaccurate aiming.
Groups:
Object Manipulation

Syntax

Syntax:
handsHit unitName
Parameters:
unitName: Object
Return Value:
Number - If the hands are not damaged, the returned value is 0. If the hands are hit or the unit is dead, the returned value is 1.

Examples

Example 1:
? (handsHit player == 1) : player globalChat "Ouch! Don't shoot at my hands dammit!"

Additional Information

See also:
damage

Notes

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