Difference between revisions of "hasWeapon"

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[[Category:Scripting Commands ArmA|HASWEAPON]]
 
[[Category:Scripting Commands ArmA|HASWEAPON]]
 
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
 
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]
 
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]
 
[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]]
 
[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]]

Revision as of 11:13, 2 November 2011

Hover & click on the images for description

Description

Description:
Checks if a unit has the given weapon.
Groups:
Uncategorised

Syntax

Syntax:
Boolean = unitName hasWeapon weaponName
Parameters:
unitName: Object
weaponName: String - the name of the weapon to check for.
Return Value:
Boolean - Returns true if the unit has the weapon, false if not.

Examples

Example 1:
?!(player hasWeapon "M16") : player addWeapon "M16"

Additional Information

See also:
weapons

Notes

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Notes

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