inflamed: Difference between revisions

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m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
m (Text replacement - "<code>_([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\] _([a-zA-Z0-9_]+);?<\/code>" to "<sqf>_$1 = $2 _$3;</sqf>")
 
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{{Command|Comments=
{{RV|type=command


| ofp |Game name=
|game1= ofp
|version1= 1.04


|1.04|Game version=
|game2= ofpe
|version2= 1.00


|arg= global |Multiplayer Arguments=
|game3= arma1
|version3= 1.00


|gr1= Object Manipulation |GROUP1=
|game4= arma2
|version4= 1.00


| Checks if fireplace is inflamed (burning) or not. To check if a unit is receiving damage from fire, use [[isBurning]] command.|DESCRIPTION=
|game5= arma2oa
|version5= 1.50


| '''inflamed''' fireplace |SYNTAX=
|game6= tkoh
|version6= 1.00


|p1= fireplace: [[Object]] |PARAMETER1=
|game7= arma3
|version7= 0.50


| [[Boolean]] |RETURNVALUE=
|arg= global
 
|x1= <code>_inflamed = [[inflamed]] _fireplaceOne;</code> |EXAMPLE1=


| [[inflame]], [[isBurning]] |SEEALSO=
|gr1= Object Manipulation


|descr= Checks if fireplace is inflamed (burning) or not. To check if a unit is receiving damage from fire, use [[isBurning]] command.
|s1= [[inflamed]] fireplace
|p1= fireplace: [[Object]]
|r1= [[Boolean]]
|x1= <sqf>_inflamed = inflamed _fireplaceOne;</sqf>
|seealso= [[inflame]] [[isBurning]]
}}
}}
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|INFLAMED]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|INFLAMED]]
[[Category:Scripting Commands OFP 1.46|INFLAMED]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 22:24, 7 May 2022

Hover & click on the images for description

Description

Description:
Checks if fireplace is inflamed (burning) or not. To check if a unit is receiving damage from fire, use isBurning command.
Groups:
Object Manipulation

Syntax

Syntax:
inflamed fireplace
Parameters:
fireplace: Object
Return Value:
Boolean

Examples

Example 1:
_inflamed = inflamed _fireplaceOne;

Additional Information

See also:
inflame isBurning

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note