isDamageAllowed: Difference between revisions

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|eff= local |MPEFFECTS=  
|eff= local |MPEFFECTS=  
|gr1= Object Manipulation |GROUP1=
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Revision as of 22:50, 22 September 2020

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Description

Description:
A getter for allowDamage command. The command indicates if damage is allowed at current locality, hence local effect of the command. A complete solution for being able to tell whether or not an object can be damaged at current locality looks like this: _canBeDamaged = local _obj && isDamageAllowed _obj;
Multiplayer:
This command only works locally. It always returns false when called on non local objects
Groups:
Object Manipulation

Syntax

Syntax:
isDamageAllowed object
Parameters:
object: Object
Return Value:
Boolean

Examples

Example 1:
private _isInvincible = not isDamageAllowed player;

Additional Information

See also:
allowDamagesetDamagesetHit

Notes

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Notes

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