isEngineOn: Difference between revisions

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| [[Boolean]] <nowiki>=</nowiki> '''isEngineOn''' vehicle |= Syntax
| '''isEngineOn''' vehicle |= Syntax


|p1=  vehicle: [[Object]] |= Parameter 1
|p1=  vehicle: [[Object]] |= Parameter 1
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|x1= <pre>_OnOff = isEngineOn _carOne</pre> |= Example 1
|x1= <code>_OnOff = [[isEngineOn]] _carOne</code> |= Example 1
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Line 59: Line 59:
<dd class="note">
<dd class="note">
Bind Engine action to User Action 1
Bind Engine action to User Action 1
<code>this addAction ["", {
<code>this [[addAction]] ["",  
_this select 1 action [
{
["EngineOn", "EngineOff"] select isEngineOn (_this select 0),  
_this [[select]] 1 [[action]]
_this select 0
[
["EngineOn", "EngineOff"] [[select]] [[isEngineOn]] (_this [[select]] 0),  
_this [[select]] 0
];
];
}, "", -10, false, true, "User1", "_this <nowiki>==</nowiki> driver _target"];</code>
}, "", -10, [[false]], [[true]], "User1", "_this <nowiki>==</nowiki> [[driver]] _target"];</code>
</dd>
</dd>
</dl>
</dl>
<!-- DISCONTINUE Notes -->
<!-- DISCONTINUE Notes -->

Revision as of 03:07, 23 March 2017

Hover & click on the images for description

Description

Description:
Returns true if engine is on, false if it is off.
Groups:
Uncategorised

Syntax

Syntax:
isEngineOn vehicle
Parameters:
vehicle: Object
Return Value:
Boolean

Examples

Example 1:
_OnOff = isEngineOn _carOne

Additional Information

See also:
engineOnsetCollisionLightisLightOnisCollisionLightOn

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on March 20, 2015 - 14:32 (UTC)
RKillah
isEngineOn returns true for static objects without an engine
Posted on April 6, 2015 - 08:24 (UTC)
Killzone Kid
Bind Engine action to User Action 1 this addAction ["", { _this select 1 action [ ["EngineOn", "EngineOff"] select isEngineOn (_this select 0), _this select 0 ]; }, "", -10, false, true, "User1", "_this == driver _target"];