lock

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Revision as of 23:45, 8 November 2009 by Master85 (talk | contribs) (MP effects)
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Introduced with Operation Flashpoint version 1.001.00
Arguments of this scripting command have to be local to the client the command is executed onEffects of this scripting command are broadcasted over the network and happen on every computer in the network
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Description

Description:
Lock vehicle (disable mounting / dismounting) for player.

Syntax

Syntax:
vehicleName lock lock
Parameters:
vehicleName: Object
lock: Boolean
Return Value:
Nothing

Examples

Example 1:
_jeepOne lock true

Additional Information

See also:
locked

Notes

i
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Notes

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