lock

From Bohemia Interactive Community
Revision as of 00:45, 9 November 2009 by Master85 (talk | contribs) (MP effects)
Jump to navigation Jump to search
Introduced with Operation Flashpoint version 1.00
  Arguments of this scripting command have to be local to the client the command is executed onEffects of this scripting command are broadcasted over the network and happen on every computer in the network

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Lock vehicle (disable mounting / dismounting) for player.

Syntax

Syntax:
vehicleName lock lock
Parameters:
vehicleName: Object
lock: Boolean
Return Value:
Nothing

Examples

Example 1:
_jeepOne lock true

Additional Information

Multiplayer:
-
See also:
locked

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Bottom Section