Difference between revisions of "moveInDriver"

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m (Text replacement - "|= Game name" to "|Game name=")
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<h2 style="color:#000066">''solider '''''moveInDriver ''vehicle'''''</h2>
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{{Command|Comments=
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____________________________________________________________________________________________
  
soldier moveInDriver vehicle
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| ofp |Game name=
  
'''Operand types:'''
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|1.00|Game version=
  
soldier: [[Object]]
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|arg= local |Multiplayer Arguments=
  
vehicle: [[Object]]
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|eff= global |Multiplayer Effects=
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____________________________________________________________________________________________
  
'''Type of returned value:'''
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| Move soldier into vehicle driver position (Immediate, no animation). |DESCRIPTION=
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____________________________________________________________________________________________
  
Nothing
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| unitName '''moveInDriver''' vehicle |SYNTAX=
  
'''Description:'''
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|p1= unitName: [[Object]] |PARAMETER1=
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|p2= vehicle: [[Object]] |PARAMETER2=
  
Move soldier into vehicle driver position (Immediate, no animation).
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| [[Nothing]] |RETURNVALUE=
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____________________________________________________________________________________________
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|x1= <code>_soldierOne '''moveInDriver''' _tankOne </code> |EXAMPLE1=
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____________________________________________________________________________________________
  
'''Example:'''
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| [[moveInAny]], [[moveInCargo]], [[moveInCommander]], [[moveInGunner]], [[moveInTurret]], [[assignAsCargo]], [[assignAsCommander]], [[assignAsDriver]], [[assignAsGunner]], [[isTurnedOut]]  |SEEALSO=
  
soldierOne '''moveInDriver''' tankOne
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}}
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<h3 style="display:none">Notes</h3>
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<dl class="command_description">
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<!-- Note Section BEGIN -->
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<dd class="notedate">Posted on August 4, 2006 - 14:44
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<dt class="note">'''[[User:Hardrock|hardrock]]'''<dd class="note">''Notes from before the conversion:''
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MP Note Functions MoveInDriver can only be called for local soldiers. They will be ignored for remote soldiers. (see [[Locality in Multiplayer]])
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<dt class="note">'''[[User:Ceeeb|Ceeeb]]'''
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<dd class="note">
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In '''OFP v1.96''', the moveIn commands will not trigger an associated getIn [[Operation_Flashpoint:_EventHandlers_List|event]]. To ensure the getIn event is fired, use the "getIn Driver" [[Operation_Flashpoint:_Actions_List|action]] command.
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<!-- Note Section END -->
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</dl>
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<h3 style="display:none">Bottom Section</h3>
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[[Category:Scripting Commands|MOVEINDRIVER]]
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[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands OFP 1.96|MOVEINDRIVER]]
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[[Category:Scripting Commands OFP 1.46|MOVEINDRIVER]]
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[[Category:Scripting Commands ArmA|MOVEINDRIVER]]
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[[Category:Command_Group:_Vehicle_Assignment|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 16:22, 1 September 2019

Template:Command

Notes

Posted on August 4, 2006 - 14:44
hardrock
Notes from before the conversion: MP Note Functions MoveInDriver can only be called for local soldiers. They will be ignored for remote soldiers. (see Locality in Multiplayer)
Ceeeb
In OFP v1.96, the moveIn commands will not trigger an associated getIn event. To ensure the getIn event is fired, use the "getIn Driver" action command.

Bottom Section