Difference between revisions of "moveInDriver"

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[[Category:Scripting Commands ArmA|MOVEINDRIVER]]
 
[[Category:Scripting Commands ArmA|MOVEINDRIVER]]
 
[[Category:Command_Group:_Vehicle_Assignment|{{uc:{{PAGENAME}}}}]]
 
[[Category:Command_Group:_Vehicle_Assignment|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]

Revision as of 17:58, 3 June 2009

Introduced with Operation Flashpoint version 1.001.00Arguments of this scripting command have to be local to the client the command is executed onEffects of this scripting command are broadcasted over the network and happen on every computer in the network
Hover & click on the images for descriptions

Description

Description:
Move soldier into vehicle driver position (Immediate, no animation).

Syntax

Syntax:
unitName moveInDriver vehicle
Parameters:
unitName: Object
vehicle: Object
Return Value:
Nothing

Examples

Example 1:
_soldierOne moveInDriver _tankOne

Additional Information

See also:
moveInCargomoveInCommandermoveInGunnermoveInTurretassignAsCargoassignAsCommanderassignAsDriverassignAsGunner
Groups:
Uncategorised

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

Posted on August 4, 2006 - 14:44
hardrock
Notes from before the conversion: MP Note Functions MoveInDriver can only be called for local soldiers. They will be ignored for remote soldiers. (see Locality in Multiplayer)
Ceeeb
In OFP v1.96, the moveIn commands will not trigger an associated getIn event. To ensure the getIn event is fired, use the "getIn Driver" action command.

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