Difference between revisions of "moveInGunner"
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− | |[[moveInCargo]], [[moveInCommander]], [[moveInDriver]], [[moveInTurret]] |= See also | + | |[[moveInCargo]], [[moveInCommander]], [[moveInDriver]], [[moveInTurret]], [[assignAsCargo]], [[assignAsCommander]], [[assignAsDriver]], [[assignAsGunner]] |= See also |
}} | }} |
Revision as of 00:56, 27 December 2006
Hover & click on the images for descriptions
Description
- Description:
- Move soldier into vehicle gunner position (Immediate, no animation).
Syntax
- Syntax:
- soldier moveInGunner vehicle
- Parameters:
- soldier: Object
- vehicle: Object
- Return Value:
- Nothing
Examples
- Example 1:
-
soldierOne moveInGunner tankOne
Additional Information
- See also:
- moveInCargomoveInCommandermoveInDrivermoveInTurretassignAsCargoassignAsCommanderassignAsDriverassignAsGunner
- Groups:
- Uncategorised
Notes
Notes
- Posted on August 4, 2006 - 14:45
- hardrock
- Notes from before the conversion: MP Note Functions MoveInGunner can only be called for local soldiers. They will be ignored for remote soldiers. (see Locality in Multiplayer)
Bottom Section
Categories:
- Pages using duplicate arguments in template calls
- Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Introduced with Operation Flashpoint version 1.00
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA