Difference between revisions of "nextWeatherChange"

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| Return the remaining time (in seconds) over which the current weather change will occur. When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes).|= Description
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| Return the remaining time (in seconds) over which the current weather change will occur.
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<br>
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When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes). |DESCRIPTION=
 
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| [[Number]] <nowiki>=</nowiki> '''nextWeatherChange''' |= Syntax
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| [[Number]] <nowiki>=</nowiki> '''nextWeatherChange''' |SYNTAX=
  
| [[Number]] |= Return value
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| [[Number]] |RETURNVALUE=
 
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|x1= <pre>_seconds=nextWeatherChange</pre>
 
  
| mp = Each client and the server can have differing weather. |= Multiplayer
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|x1= <code>_seconds = [[nextWeatherChange]];</code> |EXAMPLE1=
  
| [[fog]], [[fogForecast]], [[setFog]] |= See also
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|mp= Each client and the server can have differing weather. |= Multiplayer
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| [[fog]], [[fogForecast]], [[setFog]], [[overcast]], [[setOvercast]], [[overcastForecast]], [[forceWeatherChange]] |SEEALSO=
 
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<h3 style="display:none">Bottom Section</h3>
 
<h3 style="display:none">Bottom Section</h3>
  
[[Category:Scripting Commands|NEXTWEATHERCHANGE]]
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[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA|NEXTWEATHERCHANGE]]
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[[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|NEXTWEATHERCHANGE]]
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[[Category:Command_Group:_Environment|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Environment|NEXTWEATHERCHANGE]]
 
 
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands VBS2|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 14:44, 7 April 2019

Introduced with Armed Assault version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Return the remaining time (in seconds) over which the current weather change will occur.
When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes).

Syntax

Syntax:
Number = nextWeatherChange
Return Value:
Number

Examples

Example 1:
_seconds = nextWeatherChange;

Additional Information

Multiplayer:
Each client and the server can have differing weather.
See also:
fogfogForecastsetFogovercastsetOvercastovercastForecastforceWeatherChange

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Bottom Section