posWorldToScreen: Difference between revisions

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m (Text replacement - "Position3D" to "Position3D")
m (Text replacement - "Position2D" to "Position2D")
Line 26: Line 26:
|p1= map : [[Control]] - map control
|p1= map : [[Control]] - map control


|p2= position : [[Array]] - world position in format [[Position2D]] or [[Position#Introduction|Position3D]]
|p2= position : [[Array]] - world position in format [[Position#Introduction|Position2D]] or [[Position#Introduction|Position3D]]


|r1= [[Array]] - screen coordinates in format [x, y]
|r1= [[Array]] - screen coordinates in format [x, y]

Revision as of 17:56, 5 January 2022

Hover & click on the images for description

Description

Description:
Converts world coordinates into map screen coordinates. This command is identical to ctrlMapWorldToScreen.
Groups:
GUI Control - MapPositions

Syntax

Syntax:
map posWorldToScreen position
Parameters:
map : Control - map control
position : Array - world position in format Position2D or Position3D
Return Value:
Array - screen coordinates in format [x, y]

Examples

Example 1:
_screenCoord = _control posWorldToScreen _worldCoord;
Example 2:
_screenCoord = _control posWorldToScreen position player;

Additional Information

See also:
posScreenToWorldctrlMapWorldToScreen

Notes

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