preloadTitleRsc: Difference between revisions

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<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|PRELOADTITLERSC]]
[[Category:Scripting Commands|PRELOADTITLERSC]]
{{GameCategory|ofpe|Scripting Commands}}
{{GameCategory|ofpe|Scripting Commands}}

Revision as of 04:37, 18 January 2021

Hover & click on the images for description

Description

Description:
Resource title - Preload data. The resource can be defined in the Description.ext file.
Groups:
GUI Control

Syntax

Syntax:
preloadTitleRsc [name, type]
Parameters:
[name, type]: Array
name: String defined in Description.ext for the mission
type: String "PLAIN" e.g.
Return Value:
Boolean

Alternative Syntax

Syntax:
preloadTitleRsc [name, type, speed, showInMap]
Parameters:
[name, type, speed, showInMap]: Array
name: String defined in Description.ext for the mission
type: String "PLAIN" e.g.
speed (optional): Number - IGNORED
showInMap: Boolean
Return Value:
Boolean

Examples

Example 1:
_ok=preloadTitleRsc ["BIS", "PLAIN"]

Additional Information

See also:
See also needed

Notes

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