primaryWeaponMagazine: Difference between revisions

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| Returns class names of currently loaded magazines in given weapon.  |=  
| Returns either single element array, containing class name of currently loaded in the primary weapon magazine, or an empty array if unit has no primary weapon or primary weapon is not loaded. This command is used for infantry weapons only.  |=  


Description
Description
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| '''primaryWeaponMagazine''' vehicle |= Syntax
| '''primaryWeaponMagazine''' unit |= Syntax




|p1= vehicle: [[Object]]  |= PARAMETER1  
|p1= unit: [[Object]]  |= PARAMETER1  


| [[Array]] |= RETURNVALUE  
| [[Array]] |= RETURNVALUE  




|x1= <code>
|x1= <code>[[hint]] [[primaryWeaponMagazine]] [[player]]; //["30Rnd_65x39_caseless_mag"]
</code>|= EXAMPLE1  
</code>|= EXAMPLE1  
|x2= <code>_array <nowiki>=</nowiki> [[primaryWeaponMagazine]] [[player]];
[[if]] ([[count]] _array > 0) [[then]] {
[[hint]] ("Primary weapon is loaded with " + (_array [[select]] 0) + "!");
} [[else]] {
[[if]] ([[primaryWeapon]] [[player]] != "") [[then]] {
[[hint]] "Primary weapon is not loaded!";
} [[else]] {
[[hint]] "Player doesn't have a primary weapon!";
};
};
</code>|= EXAMPLE2


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|  |= SEEALSO  
| [[primaryWeapon]], [[primaryWeaponItems]], [[addPrimaryWeaponItem]], [[removePrimaryWeaponItem]], [[removeAllPrimaryWeaponItems]], [[handgunMagazine]], [[secondaryWeaponMagazine]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  

Revision as of 19:07, 10 August 2013

Hover & click on the images for description

Description

Description:
Returns either single element array, containing class name of currently loaded in the primary weapon magazine, or an empty array if unit has no primary weapon or primary weapon is not loaded. This command is used for infantry weapons only.
Groups:
Uncategorised

Syntax

Syntax:
primaryWeaponMagazine unit
Parameters:
unit: Object
Return Value:
Array

Examples

Example 1:
hint primaryWeaponMagazine player; //["30Rnd_65x39_caseless_mag"]
Example 2:
_array = primaryWeaponMagazine player; if (count _array > 0) then { hint ("Primary weapon is loaded with " + (_array select 0) + "!"); } else { if (primaryWeapon player != "") then { hint "Primary weapon is not loaded!"; } else { hint "Player doesn't have a primary weapon!"; }; };

Additional Information

See also:
primaryWeaponprimaryWeaponItemsaddPrimaryWeaponItemremovePrimaryWeaponItemremoveAllPrimaryWeaponItemshandgunMagazinesecondaryWeaponMagazine

Notes

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Notes

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