pushBackUnique: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)\]\]" to "{{GameCategory|arma3|Scripting Commands}}")
m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}")
Line 44: Line 44:




{{GameCategory|arma3|New_Scripting_Commands_List}}
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 00:09, 13 January 2021

Hover & click on the images for description

Description

Description:
Adds element to the back of the given array but only if it is unique to the array. The index of the added element is returned upon success, otherwise -1. This command modifies the original array.
Adding string elements is case sensitive.
Groups:
Arrays

Syntax

Syntax:
array pushBackUnique element
Parameters:
array: Array
element: Anything
Return Value:
Number - index of inserted element or -1

Examples

Example 1:
_arr = [1,2,3]; _index = _arr pushBackUnique 3; hint str [_index, _arr]; //[-1,[1,2,3]]
Example 2:
_arr = [1,2,3]; _index = _arr pushBackUnique 4; hint str [_index, _arr]; //[3,[1,2,3,4]]

Additional Information

See also:
pushBackselectsetresizereversecountfindinforEachdeleteAtdeleteRangeappendsortarrayIntersectapplyBIS_fnc_arrayPushStackBIS_fnc_arrayPush

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section