removeAllWeapons: Difference between revisions

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|eff= global|Multiplayer Effects=
|eff= global|Multiplayer Effects=
|arg= local|Multiplayer Arguments=
|arg= local|Multiplayer Arguments=


|gr1= Weapons |GROUP1=
|gr1= Unit Inventory |GROUP1=
 
|gr2= Unit Inventory |GROUP2=
 
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Revision as of 16:02, 27 September 2020

Hover & click on the images for description

Description

Description:
Removes all weapons and magazines from the given unit. Does not remove map, compass, radio. You can use unitname removeWeapon "itemMap"; for example. Doesn't quite work with vehicles. If you need to remove all weapons from a vehicle, remove each weapon individually: {tank removeWeapon _x} forEach weapons tank;
Groups:
Unit Inventory

Syntax

Syntax:
removeAllWeapons unitName
Parameters:
unitName: Object
Return Value:
Nothing

Examples

Example 1:
removeAllWeapons player;

Additional Information

See also:
removeWeaponsetVehicleAmmoclearWeaponCargoclearMagazineCargoremoveAllItemsremoveBackpack

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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