roadsConnectedTo

From Bohemia Interactive Community
Revision as of 10:17, 25 September 2020 by R3vo (talk | contribs)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Find the road segments connected to the given road segment.
Pedestrian roads such as "TRAIL"s are missing connection information by design, therefore basic command will return empty array for those. Use alternative syntax to return pedestrian roads (available since Arma 3 v1.99.146461)
Groups:
Roads and Airports

Syntax

Syntax:
roadsConnectedTo roadSegment
Parameters:
roadSegment: Object - road segment
Return Value:
Array of Objects - connected road segments

Alternative Syntax

Syntax:
roadsConnectedTo [roadSegment, extended]         (Since Arma 3 v1.99.146461)
Parameters:
[roadSegment, extended] - Array
roadSegment: Object - road segment
extended (Optional): Boolean - when true performs more thorough search on top of base behaviour, slower but returns pedestrian and other missing road segments. Default: false - base behaviour
Return Value:
Array of Objects - connected road segments

Examples

Example 1:
_road = (player nearRoads 50) select 0; _connectedRoads = roadsConnectedTo _road;
Example 2:
_road = (player nearRoads 50) select 0; _connectedRoadsIncPedestrian = roadsConnectedTo [_road, true];

Additional Information

See also:
nearRoadsisOnRoadroadAtsurfaceIsWatergetRoadInfonearestTerrainObjects

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section