ropeAttachedObjects: Difference between revisions

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|seealso= [[ropes]], [[canSlingLoad]], [[enableRopeAttach]], [[getSlingLoad]], [[ropeAttachTo]], [[ropeDestroy]], [[ropeLength]], [[ropeUnwound]], [[ropeAttachedTo]], [[ropeCreate]], [[ropeDetach]], [[ropeAttachEnabled]], [[ropeCut]], [[ropeEndPosition]], [[ropeUnwind]], [[setSlingLoad]], [[slingLoadAssistantShown]]
|seealso= [[ropes]], [[canSlingLoad]], [[enableRopeAttach]], [[getSlingLoad]], [[ropeAttachTo]], [[ropeDestroy]], [[ropeLength]], [[ropeUnwound]], [[ropeAttachedTo]], [[ropeCreate]], [[ropeDetach]], [[ropeAttachEnabled]], [[ropeCut]], [[ropeEndPosition]], [[ropeUnwind]], [[setSlingLoad]], [[slingLoadAssistantShown]]
}}
}}
{{GameCategory|arma3|Scripting Commands}}

Revision as of 03:21, 13 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Ropes and Sling Loading

Syntax

Syntax:
ropeAttachedObjects ropesOwner
Parameters:
ropesOwner: Object - transport from which a single or multiple ropes are originating
Return Value:
Array - array of attached entities on ropes

Examples

Example 1:
_cargoArray = ropeAttachedObjects heli1;

Additional Information

See also:
ropescanSlingLoadenableRopeAttachgetSlingLoadropeAttachToropeDestroyropeLengthropeUnwoundropeAttachedToropeCreateropeDetachropeAttachEnabledropeCutropeEndPositionropeUnwindsetSlingLoadslingLoadAssistantShown

Notes

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