Difference between revisions of "secondaryWeapon"
Jump to navigation
Jump to search
m |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
(52 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{RV|type=command |
− | |||
− | | | + | |game1= ofp |
+ | |version1= 1.75 | ||
− | |1. | + | |game2= ofpe |
− | + | |version2= 1.00 | |
− | | | + | |game3= arma1 |
− | + | |version3= 1.00 | |
− | | | + | |game4= arma2 |
+ | |version4= 1.00 | ||
− | | | + | |game5= arma2oa |
+ | |version5= 1.50 | ||
− | | | + | |game6= tkoh |
− | + | |version6= 1.00 | |
− | |||
− | | | ||
− | |||
− | | | + | |game7= arma3 |
+ | |version7= 0.50 | ||
− | + | |gr1= Unit Inventory | |
+ | |||
+ | |descr= Returns the name of a unit's secondary weapon (launcher). To detect the weapon which is '''currently''' being used by the unit use [[currentWeapon]]. | ||
− | + | |s1= [[secondaryWeapon]] unit | |
− | |||
− | |||
− | + | |p1= unit: [[Object]] | |
− | |||
− | + | |r1= [[String]] - Class name of the secondary weapon or <sqf inline>""</sqf> if none available | |
− | </ | ||
− | < | + | |x1= <sqf>private _secondaryWeapon = secondaryWeapon player;</sqf> |
− | </ | ||
− | < | + | |x2= <sqf>hint secondaryWeapon player; // "launch_NLAW_F"</sqf> |
− | [[ | + | |seealso= [[secondaryWeaponMagazine]] [[secondaryWeaponItems]] [[addSecondaryWeaponItem]] [[primaryWeapon]] [[handgunWeapon]] [[currentWeapon]] [[weapons]] |
− | [[ | + | }} |
− | [[ |
Latest revision as of 16:48, 25 July 2022
Description
- Description:
- Returns the name of a unit's secondary weapon (launcher). To detect the weapon which is currently being used by the unit use currentWeapon.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- secondaryWeapon unit
- Parameters:
- unit: Object
- Return Value:
- String - Class name of the secondary weapon or "" if none available
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- secondaryWeaponMagazine secondaryWeaponItems addSecondaryWeaponItem primaryWeapon handgunWeapon currentWeapon weapons
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.75
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Inventory