From Bohemia Interactive Community
Revision as of 03:54, 18 October 2011 by T DBot (talk | contribs) (mass edit: removing obsolete </dt> and </dd> tags)
Jump to navigation Jump to search



Posted on August 4, 2006 - 10:58
Notes from before the conversion: secondaryWeapon tells you what weapon the unit has irrespective of the status of the weapon. For example a unit that has a LAWLauncher on his back will still report a LAWLauncher as its secondary weapon. Use currentWeapon to detect the active weapon.

Bottom Section