setCamUseTI: Difference between revisions

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m (Text replacement - " 1.51" to " 1.50")
m (Text replacement - "- True" to "- true")
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|s1= state [[setCamUseTI]] modeIndex
|s1= state [[setCamUseTI]] modeIndex


|p1= state: [[Boolean]] - [[true|True]] to enable, [[false]] to disable the effect
|p1= state: [[Boolean]] - [[true]] to enable, [[false]] to disable the effect


|p2= modeIndex: [[Number]] - TI mode. Can be:
|p2= modeIndex: [[Number]] - TI mode. Can be:

Revision as of 20:20, 25 September 2021

Hover & click on the images for description

Description

Description:
Sets thermal vision mode for currently used camera. This command only works with camCreate created camera that is currently the main camera for the player (see Example 2).
Groups:
Camera Control

Syntax

Syntax:
state setCamUseTI modeIndex
Parameters:
state: Boolean - true to enable, false to disable the effect
modeIndex: Number - TI mode. Can be:
  • 0 - White Hot
  • 1 - Black Hot
  • 2 - Light Green Hot / Darker Green cold
  • 3 - Black Hot / Darker Green cold
  • 4 - Light Red Hot /Darker Red Cold
  • 5 - Black Hot / Darker Red Cold
  • 6 - White Hot . Darker Red Cold
  • 7 - Thermal (Shade of Red and Green, Bodies are white)
Return Value:
Nothing

Examples

Example 1:
true setCamUseTI 1;
Example 2:
Predator vision:_cam = "camera" camCreate [0,0,0]; _cam camSetTarget player; _cam camSetRelPos [0,1,1.5]; _cam cameraEffect ["Internal","Back"]; _cam camCommit 0; true setCamUseTI 7;

Additional Information

See also:
camUseNVG disableTIEquipment

Notes

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