setDammage: Difference between revisions

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{{RV|type=command


<h2 style="color:#000066">'''''object'' setDammage ''damage''''</h2>
|game1= ofp
|version1= 1.00


|game2= ofpe
|version2= 1.00


'''Operand types:'''
|game3= arma1
|version3= 1.00


'''object:''' [[Object]]
|game4= arma2
|version4= 1.00


'''damage:''' [[Number]]
|game5= arma2oa
|version5= 1.50


'''Type of returned value:'''
|game6= tkoh
|version6= 1.00


[[Nothing]]
|game7= arma3
|version7= 0.50


'''Description:'''
|eff= global


Damage / repair object.<br>
|arg= global
Damage 0 means fully functional, damage 1 means completely destroyed / dead.<br>
Note: this function is identical to [[setDamage]].<br>
[[setDamage]] was introduced to fix a spelling error in this operator's name.<br>
Note: setting a unit's damage to negative will set their health to full, but impair their aiming ability.


|gr1= Object Manipulation


Example:<br>
|alias= [[setDamage]]
soldier1 '''setDammage''' 1
 
|descr= Entirely identical to [[setDamage]] that was introduced to fix a typographical error in the command's name.
{{Feature|informative|See [[setDamage]] for this command's documentation.}}
 
|s1= -
 
|r1= -
 
|x1= -
 
|seealso= [[setDamage]]
}}
 
{{Note
|user= Fragorl
|timestamp= 20060417073900
|text= In '''{{ofp}}''', setting a unit's damage to a negative value will set it is health to full, but impair their aim.
}}

Latest revision as of 01:01, 7 December 2023

Hover & click on the images for description

Description

Description:
Entirely identical to setDamage that was introduced to fix a typographical error in the command's name.
See setDamage for this command's documentation.
Alias:
setDamage
Groups:
Object Manipulation

Syntax

Syntax:
-
Return Value:
-

Examples

Example 1:
-

Additional Information

See also:
setDamage

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Fragorl - c
Posted on Apr 17, 2006 - 07:39 (UTC)
In Operation Flashpoint, setting a unit's damage to a negative value will set it is health to full, but impair their aim.