setFaceAnimation: Difference between revisions

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<!-- Note Section BEGIN -->
<dd class="notedate">Posted on 09:01, 23 December 2008 (CET)</dd>
<dd class="notedate">Posted on 09:01, 23 December 2008 (CET)</dd>
<dt class="note">[[User:Lou Montana|Lou Montana]]</dt>
<dt class="note">[[User:Lou Montana|Lou Montana]]</dt>
<dd class="note">Setting face animation to 4 will give "devilish" features ({{arma1}})</dd>
<dd class="note">Setting face animation to 4 will give "devilish" features ({{arma1}})</dd>
<!-- Note Section END -->
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Revision as of 01:43, 6 April 2021

Hover & click on the images for description

Description

Description:
Sets facial animation phase (eye blinking), blink is in the range from 0 to 1.
Arma 3
This command is not functional in Arma 3
Groups:
AnimationsBroken Commands

Syntax

Syntax:
unit setFaceAnimation blink
Parameters:
unit: Object
blink: Number
Return Value:
Nothing

Examples

Example 1:
_soldier1 setFaceAnimation 0.5;

Additional Information

See also:
setRandomLipsetMimicanimateanimationPhaseanimateDoor

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 09:01, 23 December 2008 (CET)
Lou Montana
Setting face animation to 4 will give "devilish" features (Armed Assault)