setFaceAnimation: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<dl class="command_description"> <dt></dt>" to "<dl class="command_description"> <dt></dt>")
m (Text replacement - "{{Feature|arma3 | " to "{{Feature | arma3 | ")
Line 27: Line 27:


|descr= Sets facial animation phase (eye blinking), blink is in the range from <tt>0</tt> to <tt>1</tt>.
|descr= Sets facial animation phase (eye blinking), blink is in the range from <tt>0</tt> to <tt>1</tt>.
{{Feature|arma3 | This command is not functional in Arma 3}}
{{Feature | arma3 | This command is not functional in Arma 3}}


|s1= unit '''setFaceAnimation''' blink
|s1= unit '''setFaceAnimation''' blink

Revision as of 01:09, 13 June 2021

Hover & click on the images for description

Description

Description:
Sets facial animation phase (eye blinking), blink is in the range from 0 to 1.
Arma 3
This command is not functional in Arma 3
Groups:
AnimationsBroken Commands

Syntax

Syntax:
unit setFaceAnimation blink
Parameters:
unit: Object
blink: Number
Return Value:
Nothing

Examples

Example 1:
_soldier1 setFaceAnimation 0.5;

Additional Information

See also:
setRandomLipsetMimicanimateanimationPhaseanimateDoor

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 09:01, 23 December 2008 (CET)
Lou Montana
Setting face animation to 4 will give "devilish" features (Armed Assault)