setFaceAnimation: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{Feature|arma3 | " to "{{Feature | arma3 | ")
m (Text replacement - "</dd> </dl>" to "</dd> </dl>")
Line 48: Line 48:
<dt class="note">[[User:Lou Montana|Lou Montana]]</dt>
<dt class="note">[[User:Lou Montana|Lou Montana]]</dt>
<dd class="note">Setting face animation to 4 will give "devilish" features ({{arma1}})</dd>
<dd class="note">Setting face animation to 4 will give "devilish" features ({{arma1}})</dd>
</dl>
</dl>

Revision as of 17:10, 13 June 2021

Hover & click on the images for description

Description

Description:
Sets facial animation phase (eye blinking), blink is in the range from 0 to 1.
Arma 3
This command is not functional in Arma 3
Groups:
AnimationsBroken Commands

Syntax

Syntax:
unit setFaceAnimation blink
Parameters:
unit: Object
blink: Number
Return Value:
Nothing

Examples

Example 1:
_soldier1 setFaceAnimation 0.5;

Additional Information

See also:
setRandomLipsetMimicanimateanimationPhaseanimateDoor

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 09:01, 23 December 2008 (CET)
Lou Montana
Setting face animation to 4 will give "devilish" features (Armed Assault)