setIdentity: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| (\[\[[a-zA-Z ]+\]\]) \|x1=" to " |r1=$1 |x1=")
m (Text replacement - " +" to " ")
Line 32: Line 32:
| [[setFace]], [[setName]], [[setNameSound]], [[setSpeaker]], [[setPitch]], [[addGoggles]], [[loadIdentity]], [[lockIdentity]], [[Arma_3:_Event_Handlers#HandleIdentity | HandleIdentity EH]]
| [[setFace]], [[setName]], [[setNameSound]], [[setSpeaker]], [[setPitch]], [[addGoggles]], [[loadIdentity]], [[lockIdentity]], [[Arma_3:_Event_Handlers#HandleIdentity | HandleIdentity EH]]
}}
}}


{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma1|Scripting Commands}}

Revision as of 10:14, 11 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Unit Identity

Syntax

Syntax:
Syntax needed
Parameters:
person: Object - unit to which the identity will be applied
identity: String - name of the subclass in CfgIdentities
Return Value:
Nothing

Examples

Example 1:
_soldier1 setIdentity "MyLittleSoldier";
Example 2:
Clone factory in MP: for "_i" from 1 to 10 do { _bob = group player createUnit [typeOf player, position player, [], 0, "none"]; [_bob, "MyLittleSoldier"] remoteExec ["setIdentity", 0, _bob]; };

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note