setIdentity: Difference between revisions
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<dd class="notedate">Posted on August 4, 2006 - 11:59 | <dd class="notedate">Posted on August 4, 2006 - 11:59 | ||
<dt class="note">'''[[User:Hardrock|hardrock]]''' | <dt class="note">'''[[User:Hardrock|hardrock]]'''<dd class="note">''Notes from before the conversion:'' | ||
The definition format in the [[Description.ext]] file is: | The definition format in the [[Description.ext]] file is: | ||
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Pitch sets the tone of voice. 1.0 for normal; < 1.0 for deep; >1.0 for high pitched | Pitch sets the tone of voice. 1.0 for normal; < 1.0 for deep; >1.0 for high pitched | ||
<dd class="notedate">Posted on November 18, 2006 - 10:42 | |||
<dt class="note">'''[[User:Str|Str]]'''<dd class="note">Preview of all faces in Armed Assault can be found on [http://help.bigames.info/arma_faces/index.htm Czech Biki] | |||
<dd class="notedate">Posted on May 10, 2008 - 14:43 | |||
<dt class="note">'''[[User:hellop|hellop]]''' | <dd class="notedate">Posted on May 10, 2008 - 14:43 | ||
<dt class="note">'''[[User:hellop|hellop]]'''<dd class="note"> | |||
Glasses and Female faces do not work as of Arma patch 1.12beta. | Glasses and Female faces do not work as of Arma patch 1.12beta. | ||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 03:54, 18 October 2011
Description
- Description:
- Set identity of person. Identities are defined in Description.ext of the mission or campaign. For a list of available faces, glasses and speakers check the CfgIdentities section of the Description.ext page.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_soldier1 setIdentity "John_Doe"
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 4, 2006 - 11:59
- hardrock
- Notes from before the conversion:
The definition format in the Description.ext file is:
class CfgIdentities { class John_Doe { name = "John Bartholemew Doe"; face = "Face20"; glasses = "None"; speaker = "Dan"; pitch = 1.1; }; };
Name can be any string
Face can take any of the following values:
Male: "Face1"... to "Face52", "Face99" & "FaceR01" to "Face R04"
Female: "Eva", "Kamila", "Lada", "Lucie", "Marketa" & "Nada"
Glasses can take the following values: "None", "Spectacles" & "Sunglasses"
Speaker determines which voice is used and can take any of the following values:
- "Adam"
- "Dan"
- "George"
- "Greg"
- "John"
- "Jonah"
- "Marc"
- "Patrick"
- "Paul"
- "Peter"
- "Rich"
- "Rob"
- "Ted"
- "Tom"
- "Nikolai"
- "Vitaliy"
- "Sergey"
- "Oleg"
- "Ruslan"
- "Aleksei"
- "Andrei"
- "Boris"
- "Georgiy"
- "Vadim"
- "Vladimir"
- "Ivan"
Pitch sets the tone of voice. 1.0 for normal; < 1.0 for deep; >1.0 for high pitched
- Posted on November 18, 2006 - 10:42
- Str
- Preview of all faces in Armed Assault can be found on Czech Biki
- Posted on May 10, 2008 - 14:43
- hellop
- Glasses and Female faces do not work as of Arma patch 1.12beta.