setMarkerAlphaLocal: Difference between revisions

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{{RV|type=command
{{RV|type=command


| arma2
|game1= arma2
|version1= 1.00


|1.00
|game2= arma2oa
|version2= 1.50


|gr1 = Markers
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50
 
|gr1= Markers


|eff= local
|eff= local


| Sets the marker alpha. The marker is only modified on the computer where the command is called.
|descr= Sets the marker alpha.
<br>
When alpha equals <tt>1</tt>, the marker is visible, but if alpha equals <tt>0</tt>, then the marker is invisible.
<br>
Alpha can be numbers and fractions.


| marker '''setMarkerAlphaLocal''' alpha
|s1= marker [[setMarkerAlphaLocal]] alpha


|p1= marker: [[String]] -
|p1= marker: [[String]]


|p2= alpha: [[Number]] -
|p2= alpha: [[Number]] - alpha value from 0 (invisible) to 1 (fully visible)


| Nothing
|r1= [[Nothing]]


|x1= <code>"my_marker" [[setMarkerAlphaLocal]] 0.5;</code>
|x1= <sqf>"my_marker" setMarkerAlphaLocal 0.5;</sqf>


|x2= <code>"enemy_convoy_marker" [[setMarkerAlphaLocal]] 0;</code>
|x2= <sqf>"enemy_convoy_marker" setMarkerAlphaLocal 0;</sqf>


|seealso= [[setMarkerAlpha]], [[setMarkerBrush]], [[setMarkerColor]], [[setMarkerDir]], [[setMarkerPos]], [[setMarkerShape]], [[setMarkerSize]], [[setMarkerText]], [[setMarkerType]], [[createMarker]]
|seealso= [[setMarkerAlpha]] [[markerAlpha]]
}}
}}
<dl class='command_description'>
<!-- Note Section BEGIN -->
<dd class="notedate"> Posted on January 7, 2010 - 18:37 (CET)
<dt class="note">[[User:Dimitri Harkov|Dimitri Harkov]]</dt>
<dd class="note">The range for 'alpha' is 0 ... 1
<!-- Note Section END -->
</dl>
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 13:40, 8 November 2023

Hover & click on the images for description

Description

Description:
Sets the marker alpha.
Groups:
Markers

Syntax

Syntax:
marker setMarkerAlphaLocal alpha
Parameters:
marker: String
alpha: Number - alpha value from 0 (invisible) to 1 (fully visible)
Return Value:
Nothing

Examples

Example 1:
"my_marker" setMarkerAlphaLocal 0.5;
Example 2:
"enemy_convoy_marker" setMarkerAlphaLocal 0;

Additional Information

See also:
setMarkerAlpha markerAlpha

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note