setRank: Difference between revisions

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| Sets rank of given unit.
| Sets rank of given unit.


Possible values: PRIVATE, CORPORAL, SERGEANT, LIEUTENANT, CAPTAIN, MAJOR or COLONEL.  
Possible values: PRIVATE, CORPORAL, SERGEANT, LIEUTENANT, CAPTAIN, MAJOR or COLONEL. <br><br>


{{Feature arma3| Since Arma 3 v1.67 this command is {{EffArg|cmd|arg|loc}} {{EffArg|cmd|eff|glob}}}} |= Description
{{Feature arma3| Since Arma 3 v1.67 this command is {{EffArg|cmd|arg|loc}} {{EffArg|cmd|eff|glob}}}}|= Description
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Revision as of 20:36, 10 December 2018

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Sets rank of given unit. Possible values: PRIVATE, CORPORAL, SERGEANT, LIEUTENANT, CAPTAIN, MAJOR or COLONEL.

Arma 3
Since Arma 3 v1.67 this command is Template:EffArg Template:EffArg
Groups:
Uncategorised

Syntax

Syntax:
unitName setRank rank
Parameters:
unitName: Object
rank: String
Return Value:
Nothing

Examples

Example 1:
player setRank "COLONEL"

Additional Information

See also:
ranksetUnitRank

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on Mar 26, 2009 - 19:24
Wolfrug
Changing a unit's rank using either setUnitRank or setRank will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.
Posted on April 12, 2014
Waffle SS.
Behavior when used on players in multiplayer seems unpredictable. (ArmA 3 1.00)

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