setTurretOpticsMode: Difference between revisions

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|eff= local
|eff= local


|branch= dev


|descr= Set the current optics mode of the optics in the turret occupied by the specified unit. Alt syntax allows a vehicle and turret path to be specified instead of a unit.
|descr= Set the current optics mode of the optics in the turret occupied by the specified unit. Alt syntax allows a vehicle and turret path to be specified instead of a unit.
Line 18: Line 17:
|p1= obj: [[Object]]
|p1= obj: [[Object]]


|p2= mode: [[Number]] or [[Array]] - optic mode index or [turretPath, opticModeIndex]
|p2= mode: [[Number]] - optic mode index


|r1= [[Nothing]]
|r1= [[Nothing]]
|s2= obj [[setTurretOpticsMode]] [turretPath, opticModeIndex]
|p21= obj: [[Object]]
|p22= turretPath: [[Array]] format [[Turret Path]]
|p23= opticModeIndex: [[Number]] - optic mode index
|r2= [[Nothing]]


|x1= <sqf>player setTurretOpticsMode 0;</sqf>
|x1= <sqf>player setTurretOpticsMode 0;</sqf>


|x2= <sqf>myTank setTurretOpticeMode [[-1], 1];</sqf>
|x2= <sqf>myTank setTurretOpticsMode [[-1], 1];</sqf>


|x3= <sqf>myAircraft setTurretOpticsMode [[0, 0], 0];</sqf>
|x3= <sqf>myAircraft setTurretOpticsMode [[0, 0], 0];</sqf>


|seealso= [[turretLocal]] [[selectWeaponTurret]]
|seealso= [[getTurretOpticsMode]] [[turretLocal]] [[selectWeaponTurret]]
}}
}}

Revision as of 14:23, 23 August 2022

Hover & click on the images for description

Description

Description:
Set the current optics mode of the optics in the turret occupied by the specified unit. Alt syntax allows a vehicle and turret path to be specified instead of a unit.
Groups:
Turrets

Syntax

Syntax:
obj setTurretOpticsMode mode
Parameters:
obj: Object
mode: Number - optic mode index
Return Value:
Nothing

Alternative Syntax

Syntax:
obj setTurretOpticsMode [turretPath, opticModeIndex]
Parameters:
obj: Object
turretPath: Array format Turret Path
opticModeIndex: Number - optic mode index
Return Value:
Nothing

Examples

Example 1:
player setTurretOpticsMode 0;
Example 2:
myTank setTurretOpticsMode [[-1], 1];
Example 3:
myAircraft setTurretOpticsMode [[0, 0], 0];

Additional Information

See also:
getTurretOpticsMode turretLocal selectWeaponTurret

Notes

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